Mines: Hazard Zone artwork
← The collection

Released instant game

Mines: Hazard Zone

Choose your grid, set the hidden mines and reveal radioactive crystals. Every safe tile raises the multiplier — one wrong move ends the round.

Available nowAPL HORN original
Discover the game ↓

Inside the world

Risk grows with every crystal.

Select tiles and avoid hidden mines. Choose a 3×3, 4×4 or 5×5 grid, set the number of mines and reveal safe Crystals to increase your multiplier. Hit a mine and the round ends.

3×3–5×5Grid sizes
96.70%RTP up to
4Game modes
3,960×Maximum win

Symbols & payouts

Pick the crystal. Avoid the mine.

Crystal

A safe reveal with no fixed individual payout. The final multiplier depends on grid size, mine count, selected Crystals and volatility.

Safe tile

Mine

In Base, Boost and Super Boost, revealing a Mine ends the round with a 0× payout.

0× payout

Boost

The blue crystal belongs to Boost mode. Revealing it awards 10× the base multiplier.

10×

Super Boost

The purple crystal belongs to Super Boost mode. Revealing it awards 100× the base multiplier.

100×

Game modes & costs

Choose your level of risk.

Base Mode

Cost: 1× play amount

Standard gameplay.

RTP 96.20%–96.69%Max Win 39.8× Base Bet

Vaccine Bonus

Cost: Free

The first Mine is neutralized. The treated tile does not count toward the multiplier. Requires 2 or more mines.

RTP 96.20%–96.69%Max Win 39.4× Base Bet

Boost

Cost: 10× play amount

One Golden Gem is placed on the board. Revealing it awards 10× the base multiplier.

RTP 96.20%–96.70%Max Win 500× Base Bet

Super Boost

Cost: 100× play amount

One Golden Gem is placed on the board. Revealing it awards 100× the base multiplier.

RTP 96.21%–96.70%Max Win 3,960× Base Bet

How to play

Every safe choice raises the stakes.

  • Select a 3×3, 4×4 or 5×5 grid.
  • Choose the number of hidden mines from the available options.
  • Each safe Crystal increases the current multiplier.
  • More mines mean fewer safe tiles, higher risk and larger potential multipliers.
  • In Vaccine mode the first mine is neutralized; revealing a second mine ends the round.

Interested in Mines: Hazard Zone?

Bring APL HORN games to your platform.

Contact the provider